Why you chose to study on this
programme?
·
Watching animations always calm me, and despite
feeling at ease and loving every process of making one, the nature of the
course is always challenging and throws problems in the way.
·
I enjoyed and took to A Level graphics well, the
projects with character rather than standard branding. I think this led me to
find an appreciation for characters and a yearning for something more, to make
the characters move. I always found myself leaning towards concepts and plots
which is more viable in animation.
·
It excites me that animation may offer wider job
prospects in that there is storyboarding; gaming; character and concept design
amongst its opportunities so there’s no pressure to be tied down by one.
·
The course nurtures many skills: communication, critical
analysis, drawing and design, teamwork, storytelling and understanding of
filmography and software. I much prefer this studio environment where
discussion is encouraged.
·
There are many routes amongst animation to take,
be it traditional 2D, digitial 2D or 3D; you can find which best suits you
creatively whilst testing without there being pressure of a house style.
What do you want to learn during
your time on the programme?
·
I definitely want to master the art of timing;
getting a solid understanding of the principles of animation, starting with
hand drawn.
·
Understanding how to incorporate moving
foregrounds and backgrounds- whether this is in editing or can be done during
the process digitally I don’t know?
·
To be clear on movement, colours, everything
behind successful character design.
·
At least the basic ins and outs of 2D hand
drawn, digital; 3D digital and Stop motion.
·
How to make a success of the less considered
steps before and after the final animation: storyboards, animatics, sound,
editing etc.
What skills do you think are your
strengths?
·
I like to be organised with my work load and try
to manage my time most effectively for briefs and deadlines.
·
Although not outstanding, I have a decent
standard of drawing to start me off for the course.
·
I never really struggle to think of ideas
(whether they’re considered bad or good I don’t know). I love finding a
conceptual base to my animations or a more basic narrative- as long as there’s
a drive.
·
I don’t have “my thing yet”, I don’t specialise
in any particular style or animation which leaves me to be very open minded to
trying new techniques and ideas.
·
Happy to work within groups; I thrive much more
on discussion of ideas and techniques, I find critiques very helpful.
What things do you want to
improve?
·
I desperately want and need to improve my skills
on my drawing tablet (my work is as good as a hedgehog holding a pen in its
mouth and attempting a self portrait).
·
2D stop motion timing- I have tried silhouette
work and paper cut outs in the past and a lot of work needs to be done on
making smoother movement.
·
To stop comparing myself to peers and well
established artist; to have more self assurance in my own work and ideas.
·
Drawing the human body, whether this be
realistic or in a cartoon style- I want to have a full understanding of the
body and is movements to be able to draw without reference.
·
Using software at a higher level; specifically
those for editing or assisting 2D digital animation.
What ways you will evaluate your
progress?
·
Keeping 2D pieces (digital or traditional) in
order to compare past and most recent attempts at redrawing pieces, or similar
pieces.
·
I could try to frequently make short (seconds)
animations to quickly practice techniques and be able to visibly compare any
progress.
·
Drawing skill- I could challenge myself to speed
drawings or drawing under different timings to check if my confidence and
competence has improved.
·
Maintain a journal/blog to keep an assessment of
feelings towards techniques, skills, projects and progress.
·
Absorbing all evaluations I can from peer and
tutor critiques, applying said improvements to future work and noting whether
these issues crop again.
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